Download Visual Studio 2019 Preview 1 online or learn more in the Visual Studio 2019 blog. Visual Studio for Mac| Visual Studio 2019 for Mac Preview 1. Visual Studio 2019 for Mac Preview 1 will enable you to quickly create new projects or navigate to your existing code with the new welcome screen experiences that replace the start page. Aug 13, 2017 - I haven't followed this guide, but it seems to talk about how to debug locally. It does go further into actually setting up on AWS if needed.
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In this episode, Dmitry is joined by, who shows us CosmosDB. This is the Azure database-as-a-service that features geo-replication, user configurable consistency levels, and supports a variety of interfaces from the classic DocumentDB to MongoDB and more. Jeremy demonstrates how to set up a CosmosDB account, load data, and stand up an application with web API interfaces and a single page application front end to quickly access data leveraging C# and LINQ. He then shows how simple it was to write data using an Azure Function, then mine the data using Power BI. See how CosmosDB truly provides the 'easy-button' for database-as-as-service for.NET developers! Resources.
Just like, I was able to attend the in Seattle. The three day event was action packed with loads of interesting, technical sessions and to give an idea of the vision of Microsoft. There were a couple of great -related announcements that I wanted to share, which sadly were a lot less than last year.
Still, great Xamarin minds like, and took a spot on one of the stages at Build and shared their. I wanted to highlight a couple of things that got me most excited and is available for us today to create great Xamarin apps! Overview:. by v7.0 went during the keynote from Build last year.
At this years conference, v7.5 has been launched in Stable after being available in Preview for a while. Mikayla went for her talk at Build and shared some pretty cool stuff. I personally like the changes done in Xamarin.Forms development, now using the.NET Standard templates and IntelliSense being added to XAML development. Also, editing the Entitlements.plist for iOS development is now easier than ever. Simply open the file in the IDE and get to work!
WiFi debugging is available for iOS development as well. Visual Studio for Mac also ships a new Android Device Manager so you won’t need to rely on the one shipped by Google. Non-Xamarin specific functionality that has been added include ASP.NET Core development with Razor, JavaScript, and TypeScript Editor Support, Building Serverless solutions with Azure Functions as well as support for (My colleague wrote about this too).
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Support for is available in Preview as well! More details can be found on the. Is already available in Preview if you want to get a look at even newer features. Visual Studio for Mac is really working hard to get feature parity with it’s brother on Windows, but on the other hand it’s interesting to see the direction of.
That IDE is getting more features as well through plugins, but hasn’t reached the level of VS yet. By Originally this session was planned together with, but for unknown reason only Miguel took the stage. His session was built around the complete Development Cycle for mobile development, which was interesting since it started being non technical at all. One of the more technical bits was the announcement that making it blazing fast and using it is much simpler. Miguel in a beautiful overview.
Another thing that was added, was the Android Designer (in Preview Release). It’s now possible to have a Split View, Drag and Drop and Completion of your.AXML-files. I’m really looking forward to this since it can speed up development a lot. Also, the ugly syntax for Xamarin.iOS development when using has become a lot cleaner now. Now simply use the Weak-attribute to specify this type of reference, which is essentially how this works in Objective-C as well using the weak-attribute (or weak in Swift). Miguel finished his presentation with some food for thought of other things people are working on.
An example was which I’ll cover later as well. Other topics were. In the last minute, Miguel talked about Xamarin.Forms Shell which goal is to make it simple and straightforward for new developers to get a complete app experience that is properly structured, uses the right elements, with very little effort and a clear path to being good by default. It’s currently still. By James didn’t show any new stuff, but told the mobile developer story from start to end. Sadly, his demo had some hiccups on Android but that was due to a bug that was already fixed in a later version.
He essentially walked us through, an app to connect. In order to create the app, he (obviously) used Xamarin and combined it with. New for me were the (Microsoft Identity Client) and (Markdown processor) libraries. The app also used, something that can be created using Visual Studio for Mac as well. James completed the app development cycle by using to build, test and deploy the app. By Loads of goodness has been dropped for.
David started his session with, but quickly switched to thanking the Community Contributions to Xamarin.Forms, as well as taking the time to focus on some Community Projects like from. Was announced last year, but still isn’t fully used everywhere. David promised it will drop in Xamarin.Forms 3.1, which is expected within the upcoming 6 weeks.support is already available at this time. David took us through , which is an absolute beauty of an app built with Xamarin.Forms 3.0. The app uses the new, as well as and the. I’ll cover these topics in upcoming blog posts.
If you want to learn more about the FlexLayout system, David created to do so. He also mentioned, which stands for a challenge to improve 100 little things in Xamarin.Forms. Since it’s Open Source, you can create a PR to add this functionality to Xamarin.Forms yourself! David finished strong with a roadmap of the future for Xamarin.Forms. The will be added later this year, but the vNext ( 3.1-pre1) is. VNext2 will include Gestures for Xamarin.Forms as well, which is something I’ll be really looking forward to. More.
Although I think there were a lot more interesting Xamarin announcements last year, the progress the teams shared are still pretty awesome for every Xamarin developer. What do you think and what direction would you like to see some change happening?