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Vaizel's Wisdom: Now Increase PvE attack by 500
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Sigil of Silence: Binds/Silences for 5 sec Damage Increased.ĭispel Magic: No Longer causes damage, instant cast. Infernal Pain: Can no longer be cleansed. Instantly Inflicts 1132 earth damage, DoT greatly increased 1317/3sec for 15sec, 10sec CD. Magic Implosion: Now only removes 1 buff, DoT greatly increased 1086/4sec for 31secĪegis Breaker: No longer removes buffs. Summon Lava/Tempest: No longer requires DP, 5min CDĭisenchant: Returns as 2k DP skill, removes 2 buffs, no damage, 10min CD Nightmarish Lament: Duration 9-10sec, lasts 50% on PCsĬurse of Fire/Water: Duration 8 sec, lasts 50% on PCsįlames of Anguish: Duration 10sec, lasts 50% on PCs There are a lot of skills that were once party skills that are showing as single target now (SoD is another one) so I'm going to assume for now that it is a bug in the database/descriptions still haven't been finalized.įear Shriek/Nightmare Scream/Nightmarish Shriek: Duration 13-14sec, lasts 50% on PCs * Purification Melody is showing as a single Target skill instead of party, not sure if this is true or not. Minstrel's Flair: Returns as a 2k DP skill. Symphony of Destruction: No longer a DP skill, 250mp, 15min CD Hymn of Rejuvenation: HoT greatly increased to 1370/2sec Impassion: Magic Attack +500, Magic Accuracy +2000, Heal Boost -800 Many have returning DP skills, CC skills like sleep and silence have been evened out in pvp across all classes. You can check all changes over at the Powerbook, but these are some notable changes from classes I play.Įxultaion: Heal Boost+500, HP+ 2000, Magic Attack -500 There are quite a few skill changes coming for all existing classes.